ALTERNATIVE EXPERIENCES
- Design is not just things. We experience the world around us in a myriad of forms, and design should be responsive to this, exploiting this fact to communicate ideas.  By providing firsthand experiences, in the form of workshops, interactive installations and events, these projects aim to engage people in a ‘hands-on’ approach, bringing design to life, and as such combining a wide range of skills, ideas and opinions from all involved.

DIGITAL TOPOLOGY
- Knowingly or otherwise, we are immersed in a Digital Topology.  We are surrounded by digital objects and electronics, and these have become an intrinsic, inescapable part of contemporary life at all levels.  The projects in this category consider the current and future development of this landscape, and how digital technology can be used in a social, cultural and local way.  Merging digital and non-digital elements, I aim to create subtle and creative alternatives for this technology, questioning (and breaking) the rules of the current digital paradigm.

FANTASTICAL
- These projects challenge the concept of what is (im)possible. Asking what we really know about reality, these designs are fantastical in their nature, but never frivolous or parodies. Taking design beyond its traditional role, I intend to show how it can be used to not only clarify, but to distort. Such speculative design can excite and stimulate, feeding our need for discovery and our imagination. The products in this category take us beyond our hopes for the future, making tangible our dreams of today.

Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator
Handcrafted Particle Accelerator

Handcrafted Particle Accelerator

For Milan Design Week, I teamed up with Super/Collider to create the world’s first handcrafted glass particle accelerator and set it up inside Milan’s poshest department store…

Visitors to Hacked at La Rinascente were invited to handle the components, help assemble the accelerator and get a close-up look at physics in action.

How It Works
The piece consists of a series of organically-shaped hand-blown glass bulbs – each attached to a pump via a tube to create a vacuum. When the button is pushed, a voltage of 45,000V is applied across two electrodes. The huge potential difference forces the electrons to gather at the tip of the brass cathode tube inside the rubber bung. When the opposite voltage is applied to the anode disc at the other end of the internal tube, it rips the electrons, accelerating them towards the end of the glass bulb. As the electrons reach the disc, they begin to collide, losing energy and emitting some of this as visible light. Some, however, accelerate through the anode dics, and collide with the phosphorus lining of the glass vessel. This reaction causes photons of light to be released, resulting in visible specks of light.

Making Of
Instead of using existing components, the piece was created from scratch starting with hand-blown glass. Some of the process can be seen in the video below.

About
The Handcrafted Particle Accelerator was a site-specific commission by super/collider for Hacked – an experimental programme live activities, events, installations, performances and workshops curated by Beatrice Galilee. A programme of fleeting, yet arresting design events, the series took place during Milan Design Week at La Rinascente, offering visitors interactive, visceral, playful futuristic, scientific, choreographic and informative, but always designed experiences

concept, design & construction: Patrick Stevenson-Keating
glass blowing: Orbic Glass
event photography and film: Alice Masters
making of photography and film: John Hooper